You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If a Spell(s)/Trap(s) is sent to the GY to activate a card or effect: Send 1 Illusion or Spellcaster monster from your hand, Deck, or Extra Deck to the GY.
(2) During your Main Phase: You can banish 3 Spells/Traps from your GY, including this card; Special Summon 1 “Diabell” monster from your hand or GY.