"Ancient Gear" monsters you control cannot be targeted, or destroyed by, your opponent's card effects during the turn they are Normal or Special Summoned. Your opponent cannot activate cards or effects in response to the activation of the effect of an "Ancient Gear" card. If this card in the Spell & Trap Zone is destroyed: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.