You can only use the 2nd effect of this card’s name once per turn.
(1) Special Summon up to 2 “Crystal Beast” Monster Cards from your Spell & Trap Zones, and if you do, gain LP equal to their total original ATK.
(2) If a “Crystal Beast” card(s) is placed in your Spell & Trap Zone while this card is in your GY (even during the Damage Step): You can banish this card; excavate the top card of your Deck, and if it is a “Crystal Beast” monster, either add it to your hand or Special Summon it. Otherwise, send it to the GY.