Send this card to the GY during your 2nd Standby Phase after activation.
(1) Once per turn: You can toss a coin once, and if the result is heads, send this card to the GY.
(2) If this card is sent from the Spell & Trap Zone to the GY: You can activate this effect; for the rest of this turn, your opponent cannot activate cards or effects in response to your “Ancient Warriors” effects’ activations, also all “Ancient Warriors” Effect Monsters you control gain this effect.
– When this card declares an attack: You can destroy 1 card your opponent controls.