You can only activate 1 card with this card’s name per turn.
If your opponent controls a card, you can activate this card from your hand.
(1) When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then, if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel.