[Pendulum Effect]
Once per turn, if a “Performapal” monster you control battles an opponent’s monster, during damage calculation: You can have that opponent’s monster lose ATK equal to the difference between its current ATK and its original ATK.
[Monster Effect]
You can only use the monster effect of “Performapal Barracuda” once per turn.
During either player’s turn: You can target 1 “Performapal” monster whose current ATK is different from its original ATK; for the rest of the turn, that monster gains ATK equal to the difference between its original ATK and current ATK.