You can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) Your opponent’s monsters cannot attack other monsters while this card is in the Extra Monster Zone.
(2) You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand.
(3) When a Spell/Trap Card or effect is activated on the field during your opponent’s turn (Quick Effect): You can Special Summon 1 “Marincess” monster equipped to this card, and if you do, negate that effect.