While your opponent controls a Special Summoned monster and you control a Level 7 or higher "War Rock" monster, neither player can activate the effects of monsters on the field during the Main Phase 1. During your Main Phase: You can Set 1 "War Rock" Spell/Trap directly from your Deck, except "War Rock Medium", also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters (even if this card leaves the field). You can only use this effect of "War Rock Medium" once per turn.