You can only use the 1st and 2nd effect of this card’s name each once pe turn.
(1) If a Trap Card is activated: You can Special Summon this card from your hand.
(2) If this card is Special Summoned: You can Set 1 Normal Trap Card that activates only when an attack is declared, directly from your Deck to your field.
(3) Gains 400 ATK for each Normal Trap with different names in your GY. Monsters your opponent controls cannot target Fiend monsters you control for attacks, except “Labrynth Archfiend”.