1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then this card’s Level becomes that monster’s.
(2) When your opponent activates a Spell/Trap Card or effect and you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate the activation.